Mist Valley Apex Avian
WIND 7

Mist Valley Apex Avian

  • Archetype:
  • Mist Valley

  • ATK:
  • 2700

  • DEF:
  • 2000

  • View:
  • 5760




Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.




 
 
AI Power Analysis
Negation/InteractionConfidence: MediumEvaluated Oct 7, 2026
61± 3/ 100
Power Score
Intrinsic 63
Deck 59

Mist Valley Apex Avian — Power Evaluation

Final Score: 61 ± 3 · Confidence: Medium

  • Intrinsic: 63 · Deck: 59 · Meta: provisional
  • Primary role: Negation/Interaction · Secondary: Material body, Board breaker

Why it scores here

Mist Valley Apex Avian is a focused defensive piece that provides hard negation in Wind-based decks, particularly Floowandereeze and Radiant Typhoon (collectively 42% of decks). Its 2700 ATK body and quick-effect negation are valuable, but its low combo involvement (28.5 average power index, 0% central role in combos) and requirement for a Mist Valley board presence limit its power ceiling compared to universal staples. The card's strength lies in consistent tech deployment across 47 distinct archetypes, not in building explosive turns.

Axis scores

Axis Score Evidence
Accessibility 65 Splashable across 47 distinct Wind-based archetypes, but not tutored or searched; requires existing Mist Valley board presence to activate effect. (Observed)
Combo & Conversion 20 Appears in 100% of 4 recorded combos but plays no key role (0% as starter/material/payoff); average power index is 28.5, indicating it is a support piece added after combo rather than a combo engine. (Verified)
Resource Economy 48 Effect costs 1 Mist Valley card via bounce (reusable) and generates 1 negate + 1 destruction; roughly even-to-positive economy depending on the bounced card, with the bounce-back enabling reuse. (Verified)
Effect & Interaction 72 Provides hard negation once per chain (enabling multiple negations per turn) with card destruction; Quick Effect timing allows responsive play, but board presence requirement makes it less flexible than hand traps. (Verified)
Material Utility 62 2700 ATK Level 7 Winged Beast is a clean, generic body with no self-locking; WIND attribute and Winged Beast typing enable usage in typed synchro, xyz, and fusion routes, though Level 7 is somewhat awkward for easy xyz plays. (Inferred)
Resilience & Flexibility 58 Bounce-back mechanic allows reuse across multiple chains per turn; can stay on field for multi-turn negation, but requires both the Apex Avian and a Mist Valley card, making it fragile to removal. (Verified)
Deck-Building Efficiency 72 Runs cleanly at 1 copy per deck with no brick potential; splashable across 47 archetypes and guides list it as staple/tech in Wind decks; no banlist or deckbuilding locks. (Observed)

Calculation

Weight profile: 0.7 × Negation/Interaction + 0.3 × Material body. Intrinsic ≈ 63, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40·Intrinsic + 0.60·Deck

Strengths

  • Hard negation on Quick Effect timing; once-per-chain allows multiple negations per turn
  • Splashable across 47 distinct archetypes with consistent 1-copy inclusion
  • 2700 ATK body is respectable material with no self-locking
  • Bounce mechanic enables reuse and protects the Mist Valley card from destruction
  • Guides recommend it as staple or tech in Wind-heavy decks

Weaknesses

  • Zero centrality in combo structures; appears in combos only as a passive post-combo piece
  • Requires Mist Valley card on field to activate effect; lost if that card is removed
  • Average combo power index (28.5) is low, indicating modest board-building contribution
  • Not a universal staple like Ash Blossom or Maxx C; splashability is limited to WIND/Winged Beast archetypes
  • Level 7 is awkward for easy xyz summons in many decks

Counters / choke points

  • Single removal of the Mist Valley card nullifies the negation engine
  • Effect negation (e.g., Skill Drain, Droll & Lock Bird) shuts down its activation
  • Spell/trap lockdown decks prevent it from chaining negations
  • Fusion Summon and Ritual Summon (non-effect) bypass its negation entirely

Best use

Defensive tech / negation support for Wind-based decks. Decks: Floowandereeze, Radiant Typhoon, Harpie, Mist Valley. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text is clear: Once per chain, Quick Effect negation with destruction of negated card; Appears in 400 decks across 47 distinct archetypes; All 400 decks run exactly 1 copy (no 2-3 copy variability); Level 7 WIND Winged Beast Effect Monster, 2700 ATK / 2000 DEF; Appears in 100% of 4 recorded combos but in 0% of end-board states; Average combo power index 28.5 when present (low for meta-relevant cards); 0% role as starter, searched card, material, payoff, or end-board piece
  • Observed: Floowandereeze decks: 23.5% of sample (highest single archetype); Radiant Typhoon decks: 18.5% of sample (second-highest archetype); Harpie decks: 12.5% of sample (third-highest archetype); Co-appears with Ash Blossom in 75% of decks (generic staple overlap); Co-appears with Maxx C in 69% of decks (generic staple overlap); Guides consistently list it as 'Staple' or 'Tech' in Wind-focused archetypes
  • Inferred: Once-per-chain timing allows multiple negations in a single turn if multiple chains are built; Bounce-back of Mist Valley card enables repeated usage across multiple chains; Level 7 Winged Beast typing enables generic xyz, synchro, and fusion material routes; 0% combo role suggests card is added to field after combo sequence, serving as a defensive layer rather than a combo engine; Splashability across 47 archetypes is driven by WIND attribute and Winged Beast race, not universal applicability
  • Data gaps: Only 4 recorded combos; insufficient sample to assess full combo viability Card plays no key role in combo structure (0% starter/material/payoff); limits combo analysis Guides mention it but do not detail specific synergy patterns or strategic nuances Not ranked in top-card context for any format (TCG, OCG, Master Duel) Usage statistics limited to 4 archetypes; does not capture full deck-building landscape No historical banlist or errata context provided











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